|Some screenshots from Frank's project.|
The quarterly event is intended to give our developers a chance to get away from their day to day work and tackle any project they choose. Some of these projects were for fun, and others could end up in future versions of our Visual Command Center.
Here are the projects:
Peter Tirrell developed a tool that scrapes assessor data from the web and calculates what proposed millages would cost homeowners in Eaton County by entering an address.
|A screenshot from Abby's project.|
|An example from Geoff's project.|
John Nelson worked on a concept for a consumer app user experience for the VCC weather threshold tool that provides alerts on customizable weather conditions for locations users care about.
Andy Brandt (Third Place) worked on a site that lets users vote risk events up or down to gamify / crowd-source the curation alerting.
|Oscar and Marcos demonstrate their virtual reality project.|
Orlando developers Oscar Fandino and Marcos Mathias (Fourth Place) worked on a project that embeds a QR code launch into a VCC alert, allowing a user of Google Cardboard to explore the location of an alert in Virtual Reality.
Stephen Dunn (Fifth Place) developed a windows application that monitors the Visual Command Center alert service and provides toast notifications that pop-up on a Windows desktop.
James Hartley developed a tool that records/replays QA testing and shows which step failed and why, to help streamline the QA process for software development.
Daniel Briggs developed an asset-centric view for VCC that shows the assets with current alerts.
Joe Baker applied the Visual Command Center style sheet to VCC Manager to improve its appearance and aesthetically tie it to the product suite.
Abhishek Banerjee (Sixth Place) experimented with statistical recommendation engines to compare and predict the lunch preferences of IDVers.
|Nick and Minh's project.|
Justin Kibbe developed a virtual machine manager to help facilitate deploying demo servers.
Nick Norman and Minh Pham made a multi-player online game that aggregated the community input to drive a single vehicle in pursuit of the bad guys.
Andrew Winkle (First Place Winner) worked on an instant messaging add-on for VCC that also has the ability to control content on the command center video wall using SignalR as the technology backbone.
|A screenshot from Andrew's project.|
Andy Li in Orlando worked on the theory and application of rendering a three-dimensional tree using fractals.
Justin Hoffman worked on a tool for developers that automatically generates documentation as they develop in HTML5.
|The winners in our Orlando office, Oscar and Marcos.|
|Lansing office winners Stephen, Geoff, Andy and Abhishek.|